Entries Tagged as ‘Motoring’

May 22, 2009

Indycar illustration

This Indycar cut-away was for the July ‘09 issue of Motor magazine (Australia).
Although the Indycars look like Formula 1 vehicles, they are actually quite different. The rear wings are customised for each type of racetrack, reducing drag and allowing the cars to reach speeds of almost 400km/h (250mph). Read more about these amazing vehicles here.

April 20, 2009

Diffusing the situation

This illustration shows the difference between the diffusers (or rear underbody – highlighted in yellow) or rival F1 manufacturers.
The diffuser pulls air from under the car creating downforce and reducing drag. There was some controversy in the F1 world earlier this year regarding the width of the diffuser. You can read more about it here.
This [...]

April 6, 2009

The need for speed II

Another (slightly more detailed) trail braking illo, this time for Motor magazine in Australia.
In this version our driver wears the classic Converse Chuck Taylor All-Stars.

February 12, 2009

The need for speed

A series of illustrations on advanced driving techniques for FHM Australia, including how to trail brake (top), power slide (bottom left) and accelerate our of a corner (bottom right).
I had a lot of fun drawing the details in the bubbles, including the Adidas shell-tops. Sometimes it’s the little things…

December 19, 2008

Heel and toe, heel and toe

This illustration was for the April 2009 issue of Motor magazine (Australia).
The ‘heel and toe’ is a method of changing gears often used by race drivers to make braking and overtaking smoother (and therefore faster). Click here for more info.

December 12, 2008

How to drift

Another illustration for Motor magazine in Australia.
The white car illustrates the “skando (Scandinavian) flick” rally technique, which involves steering away from the corner then turning in.
The blue car shows the technique for using a handbrake, or “the pro-drifter’s joystick”. Click here for more info.

November 14, 2008

How to take an apex (in a Ferrari F430)

This illustration for Motor magazine was my first experiences using 3D software (the marvellous Google Sketchup) to create an illustration.
I was given some reference material and asked to illustrate the racing line around a corner (this route minimizes time spent in the corner, while maintaining speed).
The green arrow represents the correct racing line, the red [...]