Another (slightly more detailed) trail braking illo, this time for Motor magazine in Australia.
In this version our driver wears the classic Converse Chuck Taylor All-Stars.
Entries Tagged as ‘3D graphics’
April 6, 2009
The need for speed II
December 12, 2008
How to drift
Another illustration for Motor magazine in Australia.
The white car illustrates the “skando (Scandinavian) flick” rally technique, which involves steering away from the corner then turning in.
The blue car shows the technique for using a handbrake, or “the pro-drifter’s joystick”. Click here for more info.
November 14, 2008
How to take an apex (in a Ferrari F430)
This illustration for Motor magazine was my first experiences using 3D software (the marvellous Google Sketchup) to create an illustration.
I was given some reference material and asked to illustrate the racing line around a corner (this route minimizes time spent in the corner, while maintaining speed).
The green arrow represents the correct racing line, the red [...]